Currently I can move my rigidbody with a force, the problem is that the object in question is a player so when the user releases the key, the player keeps moving forward.
I tried to move my mesh, and modify the position of my rigidbody according to it, I manage to get the contacts between my player and my obstacles except that with this method my player passes through my obstacles.
Is there anything in the lib that can solve my problem?
Hello,
I'm a beginner with this lib.
Currently I can move my rigidbody with a force, the problem is that the object in question is a player so when the user releases the key, the player keeps moving forward.
I tried to move my mesh, and modify the position of my rigidbody according to it, I manage to get the contacts between my player and my obstacles except that with this method my player passes through my obstacles.
Is there anything in the lib that can solve my problem?