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lo-th
/
Oimo.js
Lightweight 3d physics engine for javascript
http://lo-th.github.io/Oimo.js
MIT License
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Oimo dosent work on iOS safari
#55
x1911
opened
7 years ago
5
getRotation?
#54
ettubrutesbro
closed
7 years ago
1
Elastic-like force to original position
#53
fabiodr
opened
7 years ago
0
Build with setRotation fix
#52
davidlyons
closed
7 years ago
0
Add npm and CDNJS version badge in README.md
#51
sufuf3
closed
7 years ago
0
Fix setRotation
#50
oakes
closed
7 years ago
2
Docs are broken
#49
buesing
opened
7 years ago
0
Extending Oimo shapes from outside
#48
jagenjo
opened
7 years ago
0
No air friction?
#47
jagenjo
opened
7 years ago
2
Fix transforms for static objects
#46
sasha240100
closed
7 years ago
9
oimo.module.js: OIMO is not defined
#45
TimMensch
closed
7 years ago
1
add v3d.initLight and fix typo.
#44
Akiyah
closed
7 years ago
0
why not use asm .js ans wasm ?
#43
uMaxmaxmaximus
closed
7 years ago
1
Possible implementation to A-Frame for complex 3D meshes
#42
h0r0m4n
closed
8 years ago
1
Update MatRotation.js
#41
pigloo
closed
8 years ago
1
Rotation funky when using low negative numbers
#40
pigloo
closed
7 years ago
2
Collision Sounds?
#39
pigloo
closed
8 years ago
2
Update WorldAdd.js
#38
RaananW
closed
8 years ago
1
Setting relativeRotation of a shape correctly
#37
RaananW
closed
7 years ago
1
Changing the density of a shape doesn't work
#36
andresz1
opened
8 years ago
3
Triangle Mesh Collision Beginning (Tetra)
#35
ghost
closed
8 years ago
0
Dynamic array resizing?
#34
d07RiV
closed
8 years ago
2
Setting a new position on a static body?
#33
that-ben
closed
8 years ago
3
docs: Describe differences between DEV and REV
#32
amirebrahimi
closed
8 years ago
2
Is default scale 1 or 100?
#31
amirebrahimi
closed
8 years ago
5
DEV vs REV
#30
amirebrahimi
closed
8 years ago
3
setting body mass
#29
mohamed--abdel-maksoud
closed
9 years ago
4
Relative rotation in REV is busted (caused by bad matrix mult)
#28
QuaziKb
closed
8 years ago
1
how to remove a body
#27
jeromeetienne
closed
9 years ago
2
how to change ```move``` in a body
#26
jeromeetienne
closed
9 years ago
5
Friction isn't properly handled?
#25
QuaziKb
closed
8 years ago
2
Why are collision groups removed from "REV" version?
#24
QuaziKb
closed
7 years ago
7
Error with world.step() function
#23
QuaziKb
closed
8 years ago
1
Can we please have a raycast vehicle in Oimo ?
#22
abhijitnandy2011
closed
8 years ago
1
Future Plans?
#21
QuaziKb
opened
9 years ago
14
gravity
#20
jaredmcqueen
closed
9 years ago
3
An error in two or more shape
#19
skizi
closed
7 years ago
3
Step forward?
#18
lz000
closed
7 years ago
2
update to three 69dev + full comment on oimo.dev
#17
lo-th
closed
10 years ago
0
[dev] SliderJoint undefined property
#16
squarefeet
closed
10 years ago
0
dynamic world steps with requestAnimationFrame sample?
#15
remoe
closed
10 years ago
1
Find out when one body hit another?
#14
remoe
closed
10 years ago
2
Reset the world without remove bodies?
#13
remoe
closed
10 years ago
1
adding a hollow cylinder as a body?
#12
remoe
closed
10 years ago
5
Events?
#11
Canta
closed
10 years ago
3
body.setRotation(mtx) don't work
#10
dekwilde
closed
10 years ago
4
simpler basic example
#9
positlabs
closed
10 years ago
0
Fix script load
#8
positlabs
closed
10 years ago
0
Fixing body reference
#7
positlabs
closed
10 years ago
0
Difference between .dev and .rev?
#6
erichlof
closed
10 years ago
3
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