lo0ol / blockly

Automatically exported from code.google.com/p/blockly
0 stars 0 forks source link

Turtle tutorial not present on turtle web page #136

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Update blockly at least to revision r723 
2. Navigate to http://blockly-demo.appspot.com/static/apps/turtle/en.html and
http://localhost/blockly/apps/turtle/en.html

What is the expected output? What do you see instead?
I expect that the turtle tutorial is present online as well as on the 
localhost. Unfortunately, the turtle tutorial can be accessed via the localhost 
only. 

What browser are you using?
ubuntu 12.04
Google Chrome Version 26.0.1410.43

best regards
Marc Wollenweber 

Original issue reported on code.google.com by borntob...@googlemail.com on 3 Apr 2013 at 5:04

GoogleCodeExporter commented 8 years ago
We did not want to change the turtle app while the contest was going on, so we 
intentionally checked in the code without pushing it.  The turtle tutorial code 
is still very much in flux, so I'd recommend against pushing it now, although 
it's of course Neil's call.  Another option would be putting the tutorial in 
the mooc branch.  

If it would be helpful, we could try to put details like intentionally not 
pushing code into CL descriptions in the future.  

Original comment by sper...@google.com on 3 Apr 2013 at 5:18

GoogleCodeExporter commented 8 years ago
And we've temporarily commented out the tutorial in the codebase so we can push 
maze updates, though the tutorials will be reappearing very soon.

Original comment by neil.fra...@gmail.com on 7 Apr 2013 at 6:53

GoogleCodeExporter commented 8 years ago
Hey, 

Thank you for the information.
Another question: Is it planned to provide the formely 10th level of the maze? 
Maybe separarated? This level is very good to show occurring challenges 
whenever something (e.g. a robot) has to navigate through the world or a maze. 
Maybe just an 11th level or an additional link, etc. 

Best regards
Marc Wollenweber

Original comment by borntob...@googlemail.com on 7 Apr 2013 at 9:47

GoogleCodeExporter commented 8 years ago
User testing of the Maze on early programmers revealed that level 10 was 
poisonous in that it forced failure and left a bad impression.  It is 
definitely not returning to the Maze tutorials.

However, I do think it would make a good stand-alone app.  All the code is 
still in the repository (r731).  Upgrading the random generator would be 
needed, since the existing algorithm was weak.  Another approach would be to 
allow the user to write two code snippets, one that creates a maze, the other 
which solves it.

We don't currently have the time to take this on, but we'd be happy if someone 
would like to own it.

Original comment by neil.fra...@gmail.com on 7 Apr 2013 at 5:00

GoogleCodeExporter commented 8 years ago
Hey,

I like the idea to have a separate stand-alone app. You even do not have to 
change anything, the old version was for our cases sufficient enough. It is 
just used (or can be used) to let the users try something and inform them about 
problems, e.g. that a righthanded wallfollower or similar are not always 
working. 

So like you already said, using it in a tutorial would lead to "frustrations" 
and lefts a bad impression, but in a supervised environment or as the homework 
after getting information about maze problems it would be very benefitial. 
Especially because a random (even if you think the generator is weak) maze can 
be generated to verify that the solution is not only working for one specific 
maze.

p.s. I do not get the last sentence, but this is maybe not a big deal. I hope 
this doesn't change the sense of the previously said statements.

best regards
Marc Wollenweber

Original comment by borntob...@googlemail.com on 9 Apr 2013 at 12:14

GoogleCodeExporter commented 8 years ago
Dear all,

I offered a little time to preserve the nice random maze and random position 
level. See the attached file.

Comments:
* I modified the maze, which is present in revision r729. Unfortunately, that 
means that the new feature to resize the maze is not present. Once again 
unfortunately i do not have the time to adapt my version to the newer revision.
* I just made minor changes, so that it is the original maze, but without the 
levels and if-else clauses dealing with them.
* Furthermore, I tested it on our server and it seems to run properly, except 
of one thing. The storage.js can not be found. When i change 
<script type="text/javascript" src="/storage.js"></script>
to 
<script type="text/javascript" src="../../appengine/storage.js"></script> 
everything works properly

I want to emphasize that this is just a quick modification and that I'm well 
aware that the possibility is high that the code will never be used (which is 
perfectly ok for me). I just want to give you the option to use it with the 
hope that it might increase the development of a stand-alone app. 

Original comment by borntob...@googlemail.com on 12 Apr 2013 at 11:18

Attachments: