Previously we were sometimes displaced incorrectly in the buff order due to indexing into the base buff order instead of the one customized for our current class.
Re-tested a bunch of classes and positions in the buff order manually as well as the specific error scenario that Scotch ran into, and this fixes it. Borrowed some of the logic from ChIT here, and in the process actually found that ChIT has a logic bug for avatar paths that I may try to fix over there.
Previously we were sometimes displaced incorrectly in the buff order due to indexing into the base buff order instead of the one customized for our current class.
Re-tested a bunch of classes and positions in the buff order manually as well as the specific error scenario that Scotch ran into, and this fixes it. Borrowed some of the logic from ChIT here, and in the process actually found that ChIT has a logic bug for avatar paths that I may try to fix over there.