[ ] Better default choices and more dynamic usage where appropriate.
[X] Ignore Seals and Tentacles in Avant Guard
[X] Don't clover for ores if trainset is active
[ ] Circadian Rhythms does not fire on the guardee but on the bodyguard. Wrong phylum targeted. Also, doesn't wait for the right location
[x] Use the Purple Candle on the Roman Candelabra (and other copiers that are currently unimplemented)
[x] Prioritize free-killing the copy
[x] (Hardcore) Delay the Daily Dungeon until we have can speed it up a bit
[x] Prioritize non-adventure.php zones with Cubeling in AG. Code is in 684bd66. It works but delays too much. Also, need to evaluate how we access a couple of the zones we could actually do this with
[ ] Don't buy a clover if we use the Saxophone
[x] Re-evaluate turn taking options in the Cyrpt NCs
Removed all turn taking options to get meat
[x] Waffles don't work as expected in AG in autoscend
[ ] Put gregged modern zmobies somewhere delay oriented
Work in progress by Alium. Specifically working on habitats
[ ] Use free fights/free kills to advance the model train set when waiting for bridge parts
[ ] More use of item wishes (rusty hedge trimmers etc.).
[x] Probably don't need fam weight reduction on Gremlins anymore with gremlin change
[ ] Mild Evil/FLUDA for Filthworms (pretty sure already done)
[ ] Patriotic Eagle Support. (All but Oops all GroPs in separate Patriotic Eagle PR #1403
[ ] RWB Blast "copying".
[ ] ~Oops All GrOpS aka Sicko Mode using Patriotic Screech.~ Not as useful anymore
[ ] Pledge Allegiance in zones with "useful" buffs.
[ ] Candy Block Map free combats (and possibly candies if we can find an outfit worth using).
[ ] Add handling to use YRs when off cooldown either for quest furthering porpoises or just as free kills via Parka Spit
How Has This Been Tested?
Currently running on my main through Standards and Avant Guards
Checklist:
[X] My code follows the style guidelines of this project.
[X] I have performed a self-review of my own code.
[X] I have commented my code, particularly in hard-to-understand areas.
[X] I have based my pull request against the main branch or have a good reason not to.
Description
In progress branch with changes targetting Avant Guard but that can make most ascensions go quicker. Modelling after Stacey's SDQ branch
TODO:
How Has This Been Tested?
Currently running on my main through Standards and Avant Guards
Checklist: