loathers / autoscend

An ascension script for KoLMafia
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feat: never stun tool gremlins, and don't stasis them either #1512

Closed midgleyc closed 1 month ago

midgleyc commented 1 month ago

Description

After the gremlins change, they no longer need to be stasised, so change the code accordingly. Don't buff HP or value -ml too heavily because we only need to survive one hit (unless it's a crit).

Also never stun tool gremlins to try to finish the fight ASAP. It's possible we should only not stun if we have an attacking familiar or passive damage, but given we are minimizing ML the additional flyer bonus is not going to be significant.

How Has This Been Tested?

Did some runs. Autoscend gets the jump on the gremlins, flyers, then magnets them. Player took 3 damage from flyering, so I'm not concerned about survivability.

At lower skill levels it should either fail to get the jump and magnet immediately, or flyer if survivable then magnet. I'm happy with this.

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