Closed macgregor closed 4 years ago
Comment by Phate4569 Monday Jul 15, 2019 at 11:10 GMT
New run, same issue. It is still doing it making me believe it is not another one of my flukes.
Comment by Phate4569 Wednesday Jul 17, 2019 at 11:42 GMT
Ok this is driving me INSANE. Before running the script: rugrat@KipLaptop:~/.kolmafia/settings$ grep neverendingPartyToday * boondoggle_the_magnificent_prefs.txt:_neverendingPartyToday=false
After running the script: rugrat@KipLaptop:~/.kolmafia/settings$ grep neverendingPartyToday * boondoggle_the_magnificent_prefs.txt:_neverendingPartyToday=true
I can't find anything that sets this. Is it a mafia thing?
Comment by Phate4569 Wednesday Jul 17, 2019 at 11:53 GMT
Nope, Mafia's default setting is "false"....
Comment by Phate4569 Wednesday Jul 17, 2019 at 12:21 GMT
Ezandora enlightened me:
Ezandora: set it to false, then visit the wrong side of the tracks. then check it again Ezandora: it means "you have the party unlocked today"
Mafia automatically checks.
Comment by Phate4569 Wednesday Jul 17, 2019 at 18:22 GMT
So...Here the rub.
neverendingPartyAlways = This is manually set. neverendingPartyToday = Ignored unless "neverendingPartyAlways=false" then on the first visit to wrong side of the tracks it sets this variable to "true"
Together these conspire to make the script ALWAYS adventure at NEP.
Issue by Phate4569 Saturday Jul 13, 2019 at 10:36 GMT _Originally opened as https://github.com/soolar/sl_ascend/issues/273_
On ascension days I do the NEP quest to get Drinking TO Drink. In my last iteration I received the "Party Hard" shirt, so I needed the script to ignore NEP (as I do with Pirate and Fantasy on ascension days). I turned "neverendingPartyAlways" to false in the relay, yet the script still performed its daily adventures there.
EDIT: I did set this variable AND saved it with the button at the bottom before running the script. (It may be a good idea to log the settable variables as you read them in at the beginning of the script for diagnostic purposes)
See screenshot attached.