Closed chunkinaround closed 4 years ago
That boolean burningDelay
I added needs to check if we are actually burning delay, not just that we can.
Can it be as simple as checking burnZone = $location[none] ? Thats what you use in LX_burnDelay
Fixed on beta in #528
Can it be as simple as checking burnZone = $location[none] ? Thats what you use in LX_burnDelay
pretty much.
Context
Expected/Desired Behavior
Only adventure in Ninja Snowman lair if you can get +combat
Current Behavior
Current behavior seems to be that combat wont get modified if there is a delay burner available (in my and kobels case a goblin). I think this is true due to burningdelay getting set to true before we decide to modify combat. From auto_pre_adv.ash
In our case we had a goblin to burn, but nowhere left to burn it so burningDelay is true
Failure Information (for bugs)
Failure Logs
Relevant log snippet: Visiting the Trapper