Closed macgregor closed 5 years ago
I have a semi-workaround in my in progress code for this. I closet the pants for the outfit (and autosell any duplicates) until we're done Ka farming but this (should be) a better solution.
@Malibu-Stacey I know this is addressed by #83
Yes & no. I'll push a better fix for this. Closeting & uncloseting stuff is dumb when we can just tell the maximizer not to wear the outfit (which I hope means it's smart enough to not discard all the parts of the outfit).
Now fixed properly in #83 (verified in a new run started today)
Issue by soolar Monday Aug 05, 2019 at 20:44 GMT _Originally opened as https://github.com/soolar/sl_ascend/issues/302_
The maximizer apparently naturally equips the hippy outfit, which leads to gaining no Ka, but still spending lots of turns there. Need to add "-outfit filthy hippy disguise" or whatever to the maximizer statement when ka farming at the hippy camp.