Closed macgregor closed 4 years ago
Comment by c0mp13371331337 Thursday Feb 14, 2019 at 23:49 GMT
I'm also seeing this on my HC Ed runs. Seems to be something to do with the clover usage logic. I usually just convert the clovers and manually grab the necessary ores. Would definitely be nice to re-automate this though.
Comment by faceboogle Sunday Mar 31, 2019 at 07:04 GMT
I got this in HC DG. Script had got five disassembled clovers but was adventuring in the Hidden Hospital instead of getting ores and opening McLargeHuge
@Malibu-Stacey will #83 address this?
Not yet. I have some experimental mining code as getting the mining outfit as Ed is trivial (Lash of the Cobra is a V-pocket so at worst I've seen 4 or 5 turns to get all 3 pieces) but I'd want to clean it up a lot before adding it to the script. Currently it will use clovers to get the ores but only once it reaches level 12 which is inefficient if you have nothing else to do but the level 8 quest or powerlevelling before level 12.
fixed on #350
Issue by RobuxShooters Thursday Feb 14, 2019 at 15:02 GMT _Originally opened as https://github.com/soolar/sl_ascend/issues/42_
I'm currently going through another Ed path and noticed that the script doesn't try to use a clover to get the linoleum ore required for the level 8 quest. As a result, the script tries to powerlevel instead of completing the level 8 quest when it is possible, effectively wasting turns powerlevelling.