small fixes that were tested with the original version of the script but not with this fork, but it seems like they should still work
don't try to banish unbanishable monsters
change adv(1) to adv1() to not use one more adv if bounty finished with a free fight like carnivorous potted plant
make ban logic compatible with run awaymonsters to ban and run away from are the same and ban was blocking run away
Duplicate of https://github.com/Alium58/bountiful/pull/1
small fixes that were tested with the original version of the script but not with this fork, but it seems like they should still work
don't try to banish unbanishable monsters change adv(1) to adv1() to not use one more adv if bounty finished with a free fight like carnivorous potted plant make ban logic compatible with run awaymonsters to ban and run away from are the same and ban was blocking run away