Closed RooftopTal closed 1 year ago
As a side note, I "fixed" this by manually removing all train set drops, at which point it was just looping the speakeasy.
This seems non-optimal, but I have no idea if its relevant, but here's the session log just in case.
The actual issue here is that combats are not being resolved appropriately and that combat handling is broken in a bizarre and profound way.
do you have any scripts that run mid-combat in some way? one dev smartly suggested this may be due to a spading script or a mood script that's activating and cutting off garbo's autoattack in some way. this is definitely a weird one, not entirely sure what is going on. but as the czar of garbo noted, it's broken in a bizarre and profound way.
@docrostov - none that I can think of, but I have been able to run the script from a completely fresh mafia install today, which does mean its specific to that mafia setup, rather than anything wider.
I'll slowly add new changes and see what makes a difference; I'm just don't think I added anything new to Mafia recently. Could be that I have an older script that got broken by an update?
Either way, if this is a bug, it's a niche one. Happy for you to close, otherwise I can post what breaks it if I manage to catch it!
great -- closing the issue, if something like this recurs please let us know. have a good day!
Garbo keeps failing with a trace similar to the one posted below. Essentially:
bottle of gin
,vinyl ore
, etc.This happened on the most up to date version of kolmafia as of posting this (SHA id:
89601d425dd572774903c2d915d99dca341b1837
).garbo version
prints out:...so I ran:
Today, 20/8/2023.
Example of error: