Open ggvgiu opened 1 week ago
I'm seeing this every other day. It's flip-flopping between Witchess Knight & Witchess Bishop because of the mall price of their drops.
I can workaround it by using the target=monsterid
parameter but it is less than optimal to have to run it first & wait to see if it passes today.
Garbo checks this when deciding to time-spinner:
() =>
have($item`Time-Spinner`) &&
$locations`Noob Cave, The Dire Warren, The Haunted Kitchen`.some(
(location) => location.combatQueue.includes(globalOptions.target.name),
) &&
get("_timeSpinnerMinutesUsed") <= 7,
To my knowledge, this bug ultimately stems from some incorrect queue tracking on mafia's end.
This has been happening for me for some time already, every now and then... basically garbo stops when trying to fight a Witches Knight from the timespinner and when I go to look at the browser it is stuck in the timespinner NC and witchess knight is not in the list, it's weird that I already seen the witchess knight in the list but then I have seen sometimes it's only the witchess bishop available there - don't if this is some time spinner shennanigans, but it is what I observed.
Usually when this happens the only way out is to fight something to spend that spinner charge and then I can run garbo again, if I just exit the NC and run it again it will most times try it again and fail again.
lacey_jones_20241116.txt