Right now, updateOverlappingItemSkillNames hits kolmafia's github directly, and seems to fire pretty often. Sorry!
The former is dangerous because if kolmafia changes the way it encodes data, we can get build issues--this happened a little while ago. data-of-loathing is more deliberately safeguarded against that. We could just apply those safeguards here, but why would we do that when we could instead rely on this beautiful tool.
Right now,
updateOverlappingItemSkillNames
hits kolmafia's github directly, and seems to fire pretty often. Sorry!The former is dangerous because if kolmafia changes the way it encodes data, we can get build issues--this happened a little while ago. data-of-loathing is more deliberately safeguarded against that. We could just apply those safeguards here, but why would we do that when we could instead rely on this beautiful tool.
The latter isn't dangerous, but it is wasteful.