loblao / libpandadna

A parser for Disney's DNA files. It focus primarily on Toontown's DNA.
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Game Crashes while loading PDNA Files #54

Closed Nickdoge closed 7 years ago

Nickdoge commented 7 years ago

The game stopped responding, I compiled libpandadna with Visual Studio 14 2015.

Here is the log:

ToontownStart: Polling for game2 to finish...
ToontownStart: Game2 is finished.
ToontownStart: Starting the game.
ToontownStart: setting default font
TTLocalizer: Running in language: english
from toontown.toonbase.TTLocalizerEnglish import *
OTPLocalizer: Running in language: english
from otp.otpbase.OTPLocalizerEnglish import *
ToontownStart: Loading default gui sounds
ToontownStart: serverVersion:  dev
TTAccount: accountServer from launcher:  
TTAccount: default accountServer:  https://toontown.go.com
{401000001: <toontown.distributed.ToontownDistrict.ToontownDistrict instance at 0x0E8C8AD0>}
Warning: NodePath.remove() is deprecated.  Use remove_node() instead.
Warning: NodePath.remove() is deprecated.  Use remove_node() instead.
Warning: NodePath.remove() is deprecated.  Use remove_node() instead.
local
Reading DNA file... phase_3.5/dna/storage_tutorial.pdna

Then i get ppython.exe is not responding.

Nickdoge commented 7 years ago

Fixed it, I used Visual Studio 2010 and it worked.