local-minimum / MarbleDash

A kind of roguelike
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non-reachable tiles #39

Closed local-minimum closed 7 years ago

local-minimum commented 7 years ago

In level generation put breakable walls to connect areas that are not initially connected

local-minimum commented 7 years ago

Started, have code that is ready to bridge two rooms, but several logical issues remain

local-minimum commented 7 years ago

All ways possible will now be found, but in the really odd case it isn't possible there will be an exception and game crash...

local-minimum commented 7 years ago

Should be crash safe now too