Closed vddCore closed 1 year ago
Library version: 0.4.0
Game: Deadlink Engine version: 4.27
Reproduction source:
use std::{ fs::File, io::{Cursor, Read} }; use gvas::GvasFile; fn main() { let mut file = File::open( "SaveSlot_03.sav" ).unwrap(); let mut data = Vec::new(); file.read_to_end(&mut data).unwrap(); let mut cursor = Cursor::new(data); let gvas_file = GvasFile::read(&mut cursor); println!("{:#?}", gvas_file); }
Save file attached: SaveSlot_03.zip
Related file with hints figured out is in tests/saveslot_03.rs
tests/saveslot_03.rs
Library version: 0.4.0
Game: Deadlink
Engine version: 4.27
Reproduction source:
Save file attached: SaveSlot_03.zip