localpcguy / cbloader

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Animal companion for hybrid ranger #62

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Choose Hybrid ranger
2. Hybrid Talent Feat
3. Select Ranger fighting style beast master

What is the expected output? What do you see instead?
I expect to be able to choose an animal companion and it give me stats. Instead 
it doesn't

What version of the product are you using? On what operating system?
Latest version, with WoTC mods all updated

Please provide any additional information below.

Original issue reported on code.google.com by Andrewki...@gmail.com on 3 Jun 2011 at 12:10

GoogleCodeExporter commented 9 years ago
Ranger with Beast Mastery class feature gets a pet. Hybrid Ranger with Hybrid 
Talent and Beast Mastery (Hybrid) gets a pet if HotFK.part is not loaded, but 
does not get a pet in the companion pane if it is loaded. 

Looking through HotFK.part shows that Beast Mastery was re-written but this 
rewrite appears to have broken Beast Mastery (Hybrid) such that it no longer 
gets either the choice of a companion pet OR any pet stats showing in the 
companion pane. However, even in this state, an empty companion page does show 
in the character sheet.

As a strange troubleshooting step, I chose Ranger, and no fighting style, then 
selected Hybrid Talent as a houseruled feat. This allowed for the selection of 
Beast Mastery (Hybrid) as a Ranger Fighting Style, which, in this case, did 
allow for a companion to be selected in the Companion pane. This indicates to 
me that the issue may be with Hybrid Ranger not counting as Ranger class in the 
updated prerequisite section of the rewritten Beast Mastery rules in 
HotFK.part. It's not solely about Beast Mastery (Hybrid) vs Beast Mastery as 
Fighting Styles - the thing that made the difference was the selection of 
Ranger vs Hybrid Ranger.

I don't know how to go about making changes to these files though, so that's as 
far as I can go.

Original comment by phillip....@gmail.com on 12 Jul 2011 at 5:46

GoogleCodeExporter commented 9 years ago
I think I found a fix.
In HotFK.part, within the   <!-- Begin: Special Beast Mastery Code Rewrite --> 
section, in the   <RulesElement name="Beast Mastery" type="Class Feature" 
internal-id="ID_FMP_CLASS_FEATURE_1030" source="Martial Power" 
revision-date="10/5/2010 1:47:04 PM"> subsection,

change the line
<select type="Companion" number="1" category="ID_FMP_CLASS_5" 
requires="ID_FMP_CLASS_5">
   Beast Companion Type
</select>

to 
<select type="Companion" number="1" category="ID_FMP_CLASS_5" 
requires="ID_FMP_CLASS_FEATURE_1030">
   Beast Companion Type
</select>

Original comment by phillip....@gmail.com on 13 Jul 2011 at 12:43

GoogleCodeExporter commented 9 years ago
this section is now in the druid.part file as part of the sentinel beast 
companion rules, even though it's in the beastmaster ranger rewrite section.

Original comment by belinda....@gmail.com on 16 Jul 2011 at 11:16

GoogleCodeExporter commented 9 years ago
This has been fixed with the proper language for hybrid rangers. This issue 
should be considered solved! :)

By the way requiring that a class feature exists inside of the same class 
feature would not have helped much.

Original comment by greyhawk...@hotmail.com on 26 Jul 2011 at 7:47

GoogleCodeExporter commented 9 years ago

Original comment by YeOldeSt...@gmail.com on 26 Jul 2011 at 11:21