Open dr-jts opened 2 years ago
Using OverlayNG, the result of computing the intersection of two identical polygons has its vertices rotated by one from the inputs. It is desirable that the vertices be identical. (This was the previous behaviour).
Reported in https://github.com/shapely/shapely/issues/1254
Using OverlayNG, the result of computing the intersection of two identical polygons has its vertices rotated by one from the inputs. It is desirable that the vertices be identical. (This was the previous behaviour).
Reported in https://github.com/shapely/shapely/issues/1254