Closed lrchit closed 8 months ago
Hi @lrchit!
updateNode
doesn't allocate data or copy the model and data objects. It is expected to be very efficient.
Could you share a bench code where we can reproduce the reported computation time?
Hi @lrchit!
updateNode
doesn't allocate data or copy the model and data objects. It is expected to be very efficient.Could you share a bench code where we can reproduce the reported computation time?
Hi,
Thanks for your attention. I said something wrong that I didn't use updateNode
, because I didn't know if I should createData
every step. Today I notice that boost::shared_ptr<ActionDataAbstract> data
is a pointer and there's no need to createData
every time. So I tried createData
at first and use updateNode
every step and it works well!
Thanks again.
Indeed, data allocation is something you need to avoid.
I'll close this issue as seems sorted out.
Hello,
I'm trying to do nmpc things on quadruped robot with crocoddyl. I compute nmpc on 100 Hz, covering 50 horizons, but at every step I must update the problem for scrolling optimization. For instance, at the first step the shooting nodes are from 0 to 50, but at the next step the nodes should be from 1 to 51. I tried updateNode() and updateModel() but both of them are a little bit slow -- the solver costs 10 ms, but updating the problem costs 20ms. It also cost much time to create a new problem. I wonder how can I update the shooting problem for scrolling optimization. Could anyone tell me how to get a quick update?
Thanks in advance! Andy