Closed wxmerkt closed 4 years ago
In GitLab by @nmansard on Mar 20, 2019, 08:06
no show please. Let the user control the windows.
In GitLab by @nmansard on Mar 20, 2019, 08:08
Could you comment the following formula?
In GitLab by @nmansard on Mar 20, 2019, 09:44
Thanks for the work. It is nice to have a nice-looking walk in crocoddyl. Yet this is pretty ad-hoc code, that we are likely not to exploit in the future. The cost design are vary naive compared to the HPP-Loco flow, and are likely very different to how we will use the memory. I believe we should not spend too much time on making these examples more complex.
In GitLab by @cmastalli on Mar 20, 2019, 14:55
changed this line in version 2 of the diff
In GitLab by @cmastalli on Mar 20, 2019, 14:55
changed this line in version 2 of the diff
In GitLab by @cmastalli on Mar 20, 2019, 14:55
added 15 commits
loco-3d:devel
In GitLab by @cmastalli on Mar 20, 2019, 14:57
Now the user can control the rendering of windows. I follow the same standard defined in !142.
In GitLab by @cmastalli on Mar 20, 2019, 14:58
I added an explanation of how it's defined the swing-leg reference motion. I also removed resKnots
since it's an useless object which I committed by mistake.
In GitLab by @cmastalli on Mar 20, 2019, 14:58
resolved all discussions
In GitLab by @cmastalli on Mar 20, 2019, 15:10
Indeed, it doesn't follow the Loco3d flow. I did these changes for two reasons:
@nmansard -- You can merge it
In GitLab by @nmansard on Mar 21, 2019, 09:22
mentioned in commit 3385da1df207aa21140fa13fbcc692fc3414efa7
In GitLab by @nmansard on Mar 21, 2019, 09:22
merged
In GitLab by @cmastalli on Mar 15, 2019, 08:49
Merges topics/bipedal-walking -> devel
In this PR, I improved a bit the quality of the bipedal walking motion (you can see in this video https://youtu.be/MV6cB4V0GX4). The improvements are:
Please note that I have to modified the log file since the problem has been changed