Closed GoogleCodeExporter closed 8 years ago
KeyDragZoom is (in my opinion) unnecessary in a mobile environment due to the
fact that google touch supports multi touch zooming. Using two fingers, and
spreading them apart slowly allows the user to zoom in on 1.) a specific point
on the map, and 2.) gradually increase or decrease the zoom at will. This is a
more optimal interaction with the map over KeyDragZoom.
If you can provide a use case where the multi touch feature is not sufficient,
I will take a second look at this.
Original comment by brett.mc...@gmail.com
on 21 Sep 2013 at 6:26
Hmmm, user case... That is simple. My boss want to have same behavior on
desktop and tablet. I know this is weak, but I have to do it in his way...
Original comment by hladi...@gmail.com
on 21 Sep 2013 at 9:29
I understand. As it stands though, the same functionality basically exists
between tablet and desktop in that you can zoom at will via multi touch, which
is quite similar to shift+drag mouse.
I don't think this is a feature we will add to keydragzoom at this time, but
for your own implementation, you could add a button to the map that, when
clicked, will turn on the key drag zoom functionality (i.e two taps will create
a rectangular box.
Original comment by brett.mc...@gmail.com
on 22 Sep 2013 at 3:05
Yes, I want it exactly like that. Click on icon and do rectangle. Look on link
in first post, it is example with button. But exactly this doesn't work.
Thaks for your time...
Original comment by hladi...@gmail.com
on 22 Sep 2013 at 3:51
Original issue reported on code.google.com by
hladi...@gmail.com
on 21 Sep 2013 at 3:07