Closed sru closed 10 years ago
Or 3 you let them choose between one location or patrol.
we should do 1 the monsters would disappear, but its unlikely theyd make it that far
From: SungRim Huh Sent: Monday, October 07, 2013 12:52 PM To: HTML5-Games/vilify Subject: [vilify] How should monsters behave? (#46)
There are two main ways that they can behave:
If we choose 1, then would monsters disappear after exiting at entrance (where heroes come in)?
— Reply to this email directly or view it on GitHub.
I like D-1-hacker's idea. Oh and FYI we have more than 1000 lines of codes total.
We could have some that when they are about to die they go on a suicide run. Hard to do kind of a stupid idea but still it would be something.
Or we do do a kamikaze monster
On Thu, Oct 10, 2013 at 7:20 AM, D-1-hacker notifications@github.comwrote:
We could have some that when they are about to die they go on a suicide run. Hard to do kind of a stupid idea but still it would be something.
— Reply to this email directly or view it on GitHubhttps://github.com/HTML5-Games/vilify/issues/46#issuecomment-26052701 .
Yes!
we'll see what we can change.
On 11 October 2013 10:23, D-1-hacker notifications@github.com wrote:
Yes!
— Reply to this email directly or view it on GitHubhttps://github.com/HTML5-Games/vilify/issues/46#issuecomment-26109092 .
++aLL Is DuSt++
There are two main ways that they can behave:
If we choose 1, then would monsters disappear after exiting at entrance (where heroes come in)?