Closed yupferris closed 5 years ago
This should have been in place as part of the cmake build commit(s), but we somehow missed it during testing. Required to load the .png assets in the plugs as png's and not as raw bitmaps.
This should have been in place as part of the cmake build commit(s), but we somehow missed it during testing. Required to load the .png assets in the plugs as png's and not as raw bitmaps.