Open Nextej opened 1 year ago
What's the point of small generator available at Samuel's then? It feels like all electric machines should be functional (if no electricity upgrade is in place for the apartment) only if there's fuel in the generator and it's running, otherwise they should always shut down, like the wood powered machines (mashing tuns, etc.)
I suppose it will make need of more checks and bugs for now, like whats going on with remained cold in suddenly unpowered freezers, or how a lot of infustrial stations eat same power as one electric light.
Actually this is a feature planned for bit later