Open Nextej opened 1 year ago
Perhaps additionally there could be a maximal upgrades and/or maximal apartment value that tenants having them won't want to be done, and if done, will leave the tenement from too high living standards/affordable price to pay, so that blindly upgrading everything is not always a good option for everyone.
This is pure wishlish for brand new stuff to implement to rework how currently tenement renting works, but I think it could also fix one peculiar problem. The base idea is to have each potential tenants have its own set of minimal required upgrades they are willing to move for and a set of upgrades they'll soon expect to have after moving in. Not met expected requirements in time would cause them to leave the tenement with now all the expected upgrades needed for them to move back in. You could have some sorts of a "board of complains" placed on a first floor where new requests from tenants for upgrades would appear. All the expected requiremens met would guarantee their stay but player could further upgrade their apartments as normal to improve their conditions and/or, they could send requests for what they want (from a randomized pool of available for this specific apartment upgrades) but without a time pressure and a risk of loosing the tenants.
Now about that one problem the game has and how it could improve on that, current rolling stock of tenants is uneven between "low-tier" and "high-tier" people, some that are willing to move in for only mere Makeshift Walls, while others expect everything to be level 2 or 3, there are none in between that would suit the mid-game, even Amanda from Deekula B is too much at this stage. With this there could be a set of people that are easy to get in and easy to manage (people that are willing to move in for Makeshift Walls, but soon will demand heating and bathroom or kitchen), a little harder to get in and moderate to manage (people that will move in for all done Makeshift furnishment, but soon will demand Shabby upgrades and electricity) and people above that, that will require a solid preparation in providing all basic need beforehand (electricity, water, heating, all else Shabby in furnishment) but soon will want properly decent living. It could potentially engage players more, setting a new goal for the player, having tenants request specific upgrades at first, under a pressure of them leaving if left ignored. Player would know all the minimal and expected upgrades in advance for each tenant so they could prepare and choose which they want to start with.