Closed vitalii2011 closed 1 year ago
Can you reproduce this with only UAL active? It seems like a mod conflict, because UAL does not print anything to the screen like that.
Okay, that makes more sense, but it is still strange that it happens for you - I often use info messge hud
as well, and I cannot reproduce it.
I stood here: Saved game and reloaded, and it works as expected after reloading:
Acutally, I see now you need the save position mod as well, or put a trailer near the spawn point
I just rolled back to UAL v1.3.0.0
and v1.2.1.0
and it still happens for both, so I don't think this was introduced recently. It seems like it is probably just the first time that you had a savegame with the F1 menu closed and also standing near a trailer and you were looking. For me it flashes on the screen for less than half a second.
So do I need to deprecate FS22_PlayerPositionSaver?
I wouldn't worry about it, just don't look at the screen immediately after loading. I tried a few things to stop it happening, but none of them worked. I'll let you know if I find anything that works to stop it.
This should work how you expect now: https://github.com/loki79uk/FS22_UniversalAutoload/releases/tag/v1.3.0.5
There's nothing superfluous right now. Thanks.
If I'm not mistaken, you wrote somewhere that there are problems with the mod that saves the player's position. Or am I confusing something?
Not a conflict, just that spawning near a trailer was required to see the text appear, so it could only happen with a trailer near the spawn point or when using that mod.
No-no, it's not about what was decided in this issue. Something about tables in fashion to save position. Maybe you wrote about it in Discord. Or maybe not you. ) I just remembered that in addition to the FS22_PlayerPositionSaver I use, I have FS22_savePlayerPosition and maybe it does not create such problems as PlayerPositionSaver. FS22_PlayerPositionSaver.zip FS22_savePlayerPosition.zip
Ah okay, I don't think that was me. I don't remember it anyway.
… when loading the game if the previous save was near the trailer so that its name is displayed in F1: