loki79uk / FS22_UniversalAutoload

Mod for FS22. Please download latest release below.
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Problem unloading to new object storage sheds with Universal Autoload #164

Open loki79uk opened 1 year ago

loki79uk commented 1 year ago

There is an issue with unloading from UAL to the new Object Storage shed included with patch 1.9.

UAL cannot unload to the trigger because it sees the area as blocked. unload_error

If you don't mind editing your game files, you can fix this by changing collisionMask="3149824" for the objectStorage trigger in the objectStorage.i3d to collisionMask="19922944" added_flag24

I have reported to GIANTS and hopefully the fix will be included in the next game patch, but otherwise I will have to implement a workaround in UAL.

kkugelmann commented 9 months ago

👍 on that one - would be great if it worked :)

harokyang commented 3 months ago

Do we have an update on this issue?

loki79uk commented 3 months ago

Do we have an update on this issue?

I was kind of hoping that GIANTS would fix this, but I guess that won't happen now. I'll put it higher up on my to do list!

loki79uk commented 3 months ago

Do we have an update on this issue?

Please try this and let me know if there are any issues: https://github.com/loki79uk/FS22_UniversalAutoload/releases/tag/v1.5.1.3

harokyang commented 3 months ago

Do we have an update on this issue?

Please try this and let me know if there are any issues: https://github.com/loki79uk/FS22_UniversalAutoload/releases/tag/v1.5.1.3

Works like a charm

loki79uk commented 3 months ago

Works like a charm

Great! I should have done this months ago, but some things just drop off the radar.. Thanks for reminding me about it! :D