Open DrewCZ opened 1 year ago
Sorry for slow reply, I've been ill and then away on holiday. Does the same happen if you start with both trailers empty? I think there would have to be space in the front trailer to take bales from the rear?
hi, don't apologize, we are not in the work ;-) I have to test it. I will be back to you. Because I'm leaving for a short holiday too, please be patient. Oh and also I have to change the HKL platform because there is no bale mode.
Have you had a chance to test this? I had a crazy few weeks with holiday and catching up on IRL work, then I had covid so even more missed work, but I have some time to look at UAL again now!
hey guy, glad to hear you are fine after this "storm" :) similar to me, a new position in the job is coming. so, there are no other tests on my side at this moment. sorry.
I had the same issue on my end too, the Problem lies in the nature of the mod. If the Triggerarea of one vehilce reaches the bales of the other vehicle, the bales will be transfered. The smaller the distance between truck and trailer is, the more those triggerareas will overlap, especially if you do turns during the baleloading.
I circumvented this a bit by activating the baleloading process on both truck and trailer and stayed on the move until either both are fully loaded or there are no more bales on the field. and come to a stop while the vehilce combination is straight. Now fully loaded vehicles will strap the bales down, not fully loaded vehicles i had to end the bale loading process manually.
As the ual mod straps the bales down only when the vehicle stands still, this will kepp the bales, where you want them to be.
I had the same issue on my end too, the Problem lies in the nature of the mod. If the Triggerarea of one vehilce reaches the bales of the other vehicle, the bales will be transfered. The smaller the distance between truck and trailer is, the more those triggerareas will overlap, especially if you do turns during the baleloading.
I circumvented this a bit by activating the baleloading process on both truck and trailer and stayed on the move until either both are fully loaded or there are no more bales on the field. and come to a stop while the vehilce combination is straight. Now fully loaded vehicles will strap the bales down, not fully loaded vehicles i had to end the bale loading process manually.
As the ual mod straps the bales down only when the vehicle stands still, this will kepp the bales, where you want them to be.
That sounds correct, probably because the truck here has a rear loading trigger. Loading pallets from one vehicle to another was an intentional feature, but I will see if I can do something with the bale collection mode, or maybe rear loading can be disabled when the hitch is activated.
I managed to disable the rear trigger when "anything" is attached to the vehicle, but not sure how to check if it is actually at the back. I guess we don't want this behaviour e.g. when there is something attached to the front, only the back.. Just an update that I am still looking into it!
Hi, the bales are moving between two vehicles.
repeated randomly, one or two last stacks of bales from the truck. on the truck is the HKL plate