loki79uk / FS22_UniversalAutoload

Mod for FS22. Please download latest release below.
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Use debug command to get area coordinates #227

Closed Tensuko closed 5 months ago

Tensuko commented 7 months ago

Hi loki, I did read your description and it says:

ualCreateBoundingBox - Create a bounding box around all loaded pallets (kind of pointless)

If you could print requierd informations to add autoload to a trailer or vehicle, player can place pallets in every corner of the area and that command creates a box arround it. Then you add those values into the information. Maybe thats a helpfull tool that way?

loki79uk commented 7 months ago

Hi, yes I did originally plan to use it in that way, as well as a different method to check for remaining space. I am stuggging to find time for any new features at the moment.

loki79uk commented 5 months ago

Closing as not planned. I'm actually now working on an algorithm to automatically identify the loading area on any vehicle. I don't know if it will be possible for all vehicles, but watch this space..

Tensuko commented 5 months ago

That sounds interesting. Something like biggest fitting box in between colisions or something.

loki79uk commented 5 months ago

Yes, a combination of ray casts and searching inside a box for collisions. It is fairly easy to do simple trailers, but not many are simple! :D

Tensuko commented 5 months ago

Do you have Discord?

loki79uk commented 5 months ago

Do you have Discord?

Yes, loki_79 (originally Loki_79#2864)