Closed Tensuko closed 5 months ago
Hi, yes I did originally plan to use it in that way, as well as a different method to check for remaining space. I am stuggging to find time for any new features at the moment.
Closing as not planned. I'm actually now working on an algorithm to automatically identify the loading area on any vehicle. I don't know if it will be possible for all vehicles, but watch this space..
That sounds interesting. Something like biggest fitting box in between colisions or something.
Yes, a combination of ray casts and searching inside a box for collisions. It is fairly easy to do simple trailers, but not many are simple! :D
Do you have Discord?
Do you have Discord?
Yes, loki_79 (originally Loki_79#2864)
Hi loki, I did read your description and it says:
ualCreateBoundingBox - Create a bounding box around all loaded pallets (kind of pointless)
If you could print requierd informations to add autoload to a trailer or vehicle, player can place pallets in every corner of the area and that command creates a box arround it. Then you add those values into the information. Maybe thats a helpfull tool that way?