loki79uk / FS25_UniversalAutoload

Mod for FS25. Please download latest release below.
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Bug with vehicles like International CV Series #21

Open geeknessfr opened 2 days ago

geeknessfr commented 2 days ago

The International CV Series truck has 2 configurations : Day Cab and Crew Cab, this config makes the vehicle longer, so the loading area move back, but in the modSettings XML, only the last bought config is saved.

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<universalAutoload>
    <vehicleConfigurations>
        <vehicle configFileName="data/vehicles/international/cvSeries/cvSeries.xml">
            <configuration selectedConfigs="2">
                <loadingArea offset="0.000 1.021 -2.565" width="2.342000" length="3.878124" height="2.356552"/>
            </configuration>
        </vehicle>
    </vehicleConfigurations>
</universalAutoload>

image

I don't know if there's other vehicles like that actually, but I think there could be a problem for future mods, maybe ?

iAlreadyExist commented 2 days ago

you can edit the loading area when you buying the vehicle

TO CONFIGURE LOADING ZONES:

Use middle mouse click in the shop to activate editing
Right click drag to move individual faces
ALT-right click drag to move opposing faces (use this for width)
SHIFT-right click drag to move the whole zone
CTRL with any of the above for fine control
SHIFT-CTRL middle mouse click to auto-calculate the zone from scratch (if you mess up)
Configuration can be edited in mod settings XML (if you know what you are doing)
geeknessfr commented 2 days ago

you can edit the loading area when you buying the vehicle

TO CONFIGURE LOADING ZONES:

Use middle mouse click in the shop to activate editing
Right click drag to move individual faces
ALT-right click drag to move opposing faces (use this for width)
SHIFT-right click drag to move the whole zone
CTRL with any of the above for fine control
SHIFT-CTRL middle mouse click to auto-calculate the zone from scratch (if you mess up)
Configuration can be edited in mod settings XML (if you know what you are doing)

Thanks, but it's not what I am saying.... lol .... the zone is correct when buying the vehicle (as you can see in the screenshot)...

It's just to let @loki79uk know the different configs doesn't save in the mod XML :)

loki79uk commented 2 days ago

At the moment I only support vehicles with ConfigurationSets. In 22 I had special support for these non-standard configurations, but it is not a priority yet until everything else is working. You can edit the xml to set the config name manually as before and it should load, but I have not tried as I don't even have any mod trailers downloaded yet.

geeknessfr commented 2 days ago

At the moment I only support vehicles with ConfigurationSets. In 22 I had special support for these non-standard configurations, but it is not a priority yet until everything else is working. You can edit the xml to set the config name manually as before and it should load, but I have not tried as I don't even have any mod trailers downloaded yet.

It's not a mod, the truck is in game... I didn't test the Series 200, as it can have a toolbox or not on the back...

Actually I have 2 savegames, and I change the values in the XML because I have the 2 versions of the CV Series, and I will do the same for the Series 200 if it has the same problem, it's not a problem for me... I just wanted to let you know for later ^^

Anyway, thank you for your work ! ;)

loki79uk commented 1 day ago

Ahh, I see it now - I just assumed because in FS22 all GIANTS vehicles had proper ConfigurationSets. I guess they either got lazy, or changed the internal documentation.. Either way, it will get added again as a feature, there is just more important stuff to get working first!