Found the issue where when you talk to an NPC with many Talk bubbles the system si saving all of them with the translation of the very last dialogue part in all lines. Uf you go to the same NPC it will repeat the translated text because they are being saved in a wrong way in the DB...
Idk if this is due to concurrency or it is getting replaced in the save to db async queue... on emore thing to find out how to solve 🙂
Found the issue where when you talk to an NPC with many Talk bubbles the system si saving all of them with the translation of the very last dialogue part in all lines. Uf you go to the same NPC it will repeat the translated text because they are being saved in a wrong way in the DB...
Idk if this is due to concurrency or it is getting replaced in the save to db async queue... on emore thing to find out how to solve 🙂