loldevs / leaguespec

community crafted knowledge base around Riot Games observer system
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Chunk decrypt #29

Closed demplays closed 10 years ago

demplays commented 10 years ago

Hi, first of all great work on spectator related documentation.

I was wondering how advanced is chunk decryption going since your site Riftwalk seems to use it to get the stats in real time. I'm currently developing an application (almost completed) to record and play games and would be great to decrypt in real time. I also have some experience of riot's data flux and implementation so fell free to ask questions.

jaagupkymmel commented 10 years ago

From what I know, chunks are basicly dump of packets, so it shouldn't be too hard to figure out.

demplays commented 10 years ago

Is there any structure defined yet besides https://gist.github.com/jaagupkymmel/8939b876dd164b71ad9f ?

jaagupkymmel commented 10 years ago

I'm not sure that these bitflags apply to chunks.

honux commented 10 years ago

Won't quote, but someone confirmed that they do apply.

demplays commented 10 years ago

Well my main objective is to get kills (assists, positions, champions) from the spectator chunks. Or is it possible to get them from keyframes? I mean instant kills not stats every 60 seconds

Divi commented 10 years ago

KDA are easy to find, just compare positions with the official Riot timeline data.

demplays commented 10 years ago

will do, thanks