Closed demplays closed 10 years ago
From what I know, chunks are basicly dump of packets, so it shouldn't be too hard to figure out.
Is there any structure defined yet besides https://gist.github.com/jaagupkymmel/8939b876dd164b71ad9f ?
I'm not sure that these bitflags apply to chunks.
Won't quote, but someone confirmed that they do apply.
Well my main objective is to get kills (assists, positions, champions) from the spectator chunks. Or is it possible to get them from keyframes? I mean instant kills not stats every 60 seconds
KDA are easy to find, just compare positions with the official Riot timeline data.
will do, thanks
Hi, first of all great work on spectator related documentation.
I was wondering how advanced is chunk decryption going since your site Riftwalk seems to use it to get the stats in real time. I'm currently developing an application (almost completed) to record and play games and would be great to decrypt in real time. I also have some experience of riot's data flux and implementation so fell free to ask questions.