issue: the "Vengeance" GTS bonus that grants bonus stats when an ally dies is providing the bonus to the enemy team if they kill a soldier that was mind controlled within the same turn.
how to reproduce: have an enemy unit mind control an xcom soldier and then immediately kill them with any other unit within the same turn. attached is a save with a sectoid commander with high psi stat and a sectopoid, use x2allowselectall console command to take control of the units to mind control and then kill the min controlled soldier which will grant them the vengeance bonus instead of xcom
correct behavior: the bonus should not be applying at all to the enemy team and xcom should be gaining the bonuses when their allies die
From further feedback and testing. This can also occur if the MC'ed soldier is in the fog of war beyond line of sight from XCOM and then killed by enemies regardless of which turn they were mind controlled
issue: the "Vengeance" GTS bonus that grants bonus stats when an ally dies is providing the bonus to the enemy team if they kill a soldier that was mind controlled within the same turn.
how to reproduce: have an enemy unit mind control an xcom soldier and then immediately kill them with any other unit within the same turn. attached is a save with a sectoid commander with high psi stat and a sectopoid, use x2allowselectall console command to take control of the units to mind control and then kill the min controlled soldier which will grant them the vengeance bonus instead of xcom
correct behavior: the bonus should not be applying at all to the enemy team and xcom should be gaining the bonuses when their allies die
mod list used: lwotc.txt
save: save_bug_enemy_vengeance_bonus_1.zip