Closed Clibanarius closed 9 months ago
Noticed this when a car blew up due to a Vektor conventional misfire. Clearly lacking the environmental damage nerf LW2 standardized, use this.
VEKTORRIFLE_CONVENTIONAL_AIM = 10 VEKTORRIFLE_CONVENTIONAL_CRITCHANCE = 0 VEKTORRIFLE_CONVENTIONAL_ICLIPSIZE = 3 VEKTORRIFLE_CONVENTIONAL_ISOUNDRANGE = 35 VEKTORRIFLE_CONVENTIONAL_IENVIRONMENTDAMAGE = 1
unsure what you mean by base aim and as for the environmental damage it IS the same as lw2 as it is the same as all other weapons, being around 1.
this is just a consequence of how environmental damage works and unless it is completely removed then it can still result in sometimes destroying things
I just checked, environment damage is set to 5 in the base game config, I should at least set this back to 1.
unsure what you mean by base aim and as for the environmental damage it IS the same as lw2 as it is the same as all other weapons, being around 1.
this is just a consequence of how environmental damage works and unless it is completely removed then it can still result in sometimes destroying things
Except if it's not explicitly configured, it's NOT the same as LW2 because these guns did not exist in LW2 and were never configured in it as such to be imported. What Tedster already found is that the environmental damage is defaulting to 5 on the Vektor conventional.
ah sorry my bad, i was definitely looking at the other tiers as you said
https://github.com/long-war-2/lwotc/blob/6c72a023bb4469d84ec82bf6ade35ee26938311d/LongWarOfTheChosen/Config/XComGameData_WeaponData.ini#L1892