long-war-2 / lwotc

Port of Long War 2 to XCOM 2's War of the Chosen expansion
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Vektor Conventional is only base aim bonus change. #1678

Closed Clibanarius closed 9 months ago

Clibanarius commented 9 months ago

https://github.com/long-war-2/lwotc/blob/6c72a023bb4469d84ec82bf6ade35ee26938311d/LongWarOfTheChosen/Config/XComGameData_WeaponData.ini#L1892

Clibanarius commented 9 months ago

Noticed this when a car blew up due to a Vektor conventional misfire. Clearly lacking the environmental damage nerf LW2 standardized, use this.

VEKTORRIFLE_CONVENTIONAL_AIM = 10 VEKTORRIFLE_CONVENTIONAL_CRITCHANCE = 0 VEKTORRIFLE_CONVENTIONAL_ICLIPSIZE = 3 VEKTORRIFLE_CONVENTIONAL_ISOUNDRANGE = 35 VEKTORRIFLE_CONVENTIONAL_IENVIRONMENTDAMAGE = 1

wdanny69 commented 9 months ago

unsure what you mean by base aim and as for the environmental damage it IS the same as lw2 as it is the same as all other weapons, being around 1.

this is just a consequence of how environmental damage works and unless it is completely removed then it can still result in sometimes destroying things

Tedster59 commented 9 months ago

I just checked, environment damage is set to 5 in the base game config, I should at least set this back to 1.

Clibanarius commented 9 months ago

unsure what you mean by base aim and as for the environmental damage it IS the same as lw2 as it is the same as all other weapons, being around 1.

this is just a consequence of how environmental damage works and unless it is completely removed then it can still result in sometimes destroying things

Except if it's not explicitly configured, it's NOT the same as LW2 because these guns did not exist in LW2 and were never configured in it as such to be imported. What Tedster already found is that the environmental damage is defaulting to 5 on the Vektor conventional.

wdanny69 commented 9 months ago

ah sorry my bad, i was definitely looking at the other tiers as you said