Closed pledbrook closed 5 years ago
Found the fix I made earlier - see XCGS_Unit.OnBeginTacticalPlay
:
// PI Mods: Reset the body recovered flag. A unit that was previously carried to evac while KO'd/bleeding out will have
// this flag set, and this flag prevents units from being carried. If this unit gets KO'd again, they won't be able to
// be picked up if this flag is still set.
bBodyRecovered = false;
Fixed by this commit in the community highlander.
See this save file with a bleeding out soldier that can't be carried:
save_Cant_grab_joey_martinez_body.zip
There is a highlander fix from LW2. Also, this mod provides a workaround. But it does so by adding another carry ability.