Closed pledbrook closed 5 years ago
It looks like a decision has been made to simply enable this behaviour in the community highlander on the basis the current behaviour is confusing and unintuitive.
This also requires changes to X2Effect_PersistentStatChange
and XComGameState_Effect.uc
.
Fixed by this change to the community highlander.
Robojumper pointed out this line in the original LW2 highlander (in
X2StatusEffects:CreateDisorientedStatusEffect
):