Closed allenhu0912 closed 8 months ago
Save? Screenshot? I've never seen this. Unless you mean you had an Point Of Interest reward that gave supplies.
Will take a screenshot next time. Basically instead of an intel package, I instantly received 75 supplies for escorting a scientist to evac
So the mission had an Intel Package as a reward, but instead of a POI you got supplies? And you didn't get that from a hack?
No. On the geoscape, when I am choosing the mission to begin infiltrating, rewards look like: Amy King (Scientist), 75 Supplies. Or something like that. Usually you would expect something like Amy King (Scientist), Intel Package
Not quite the same, but close. IIRC, supplies were never a reward for taking in dark vip alive in LW2
Never mind, found what I was talking about
This is the code:
if (MissionFamily == 'Neutralize_LW')
{
if (CanAddPOI())
{
RewardArray[0] = 'Reward_POI_LW'; // this will only be granted if captured
RewardArray[1] = 'Reward_Dummy_POI'; // The first POI rewarded on any mission doesn't display in rewards, so this corrects for that
RewardArray[2] = 'Reward_Intel';
}
else
{
RewardArray[0] = 'Reward_Supplies';
RewardArray[1] = 'Reward_Intel';
}
}
It's similar for the rescue mission you were talking about. My guess is that CanAddPOI()
is no longer returning true
for you for some reason. Why that is, I don't know. If you have a save file from shortly before that mission spawned, I may be able to find out.
This is still occurring continuously on the current version for me. I don't know what causes this; most of my campaigns don't have this. But in my current one it pops up all the time.
this is an old issue and we have not seen much reports on this recently.
if it still occurs, please provide a save if reproducible, a mod list and as much details leading up to the issue
I thought giving 75 supplies was a temporary measure in a LW2 patch where intel packages were busted?