Open Oleg-Harput opened 1 year ago
@Oleg-Harput Could you please provide more details?
Edit: The problem is resolved after upgrading raylib from version 4.5 to 5.0.
I'm not sure if I'm experiencing the same problem, but the load-texture
function causes a fatal error in SBCL for me.
SBCL version: 2.4.1 Platform: macOS Sonoma 14.2.1 Architecture: arm64
Steps to reproduce: (edit: the reproduction steps are incorrect because they are missing a call to init-window
)
I can not load texture in cl-raylib, what must i do?