longturn / LTT-LTX

Longturn traditional and experimental rulesets
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LTX: Great Library wonder is too cheap #7

Open jwrober opened 1 year ago

jwrober commented 1 year ago

In Lt76teams, it was 400 shields. Especially in team games this is way too cheap. 600 shields is probably a better number for FFA games and maybe 1000 for team games.

wieder-fi commented 1 year ago

The current cost for teamless games is the prize for getting the tech first and investing the very valuable shields on it. There are some similar low cost wonders rewarding those who get the tect first. The players building it make themselves more vulnerable and may also risk losing half of the shields if two players start building it at the same time. That's why it probably shouldn't cost more for the teamless games. Team games however is a different story and there should be a way to do some kind of ifdefs for changing or even disabling some features if the game is team/teamless.

wieder-fi commented 4 months ago

Currently the Royale ruleset has each of the global tech boost wonders made to boost the techs of the previous age. We may want to see how that turns out before closing this one. With Royale this one boosts the tech for everyone and Isaac's boosts the libraries. If changed Royale way it's a good question if this should remain as a prize for the first one or if the cost should be boosted. In both cases the global boost for techs make it a two edged sword