Describe the bug
Noticed during the siege of Tracadie (137, 131) on LT83, during T125. In the screenshot below, notice the cannon being called to defend while there are still several cavalries in the city. So much so that the city will actually stand until T126.
To Reproduce
It is unclear what causes this.
My best bet to try to reproduce this would be to reload T125 of LT83 from a save, take the Celtiberian nation, and fire the same howitzers in the same order against that city. RNG will make the results be different, but perhaps it will trigger the same odd behaviour nonetheless?
Expected behavior
Defenders should be called to defend in order of their best chance to succeed.
Screenshots
Platform and version (please complete the following information):
OS: Linux
Freeciv21 version: PR 2312
Ruleset/Longturn game (if applicable): LTX / LT83
Additional context
Louis mentions this had been anecdotally reported before.
Describe the bug Noticed during the siege of Tracadie (137, 131) on LT83, during T125. In the screenshot below, notice the cannon being called to defend while there are still several cavalries in the city. So much so that the city will actually stand until T126.
To Reproduce It is unclear what causes this.
My best bet to try to reproduce this would be to reload T125 of LT83 from a save, take the Celtiberian nation, and fire the same howitzers in the same order against that city. RNG will make the results be different, but perhaps it will trigger the same odd behaviour nonetheless?
Expected behavior Defenders should be called to defend in order of their best chance to succeed.
Screenshots
Platform and version (please complete the following information):
Additional context Louis mentions this had been anecdotally reported before.