Open hugomflavio opened 1 week ago
Same for sabotage, poisoning when the spy doesn't get caught?
agreed
We'd have to consider how to make this work with sentries and the like. Maybe missiles/spies should not include a nation shield nor reveal nation/owner on middle-click until they're captured? If the players are not allied.
Is your feature request related to a problem? Please describe. In real life, missile strikes are often surrounded by mystery, until the attacker claims responsibility. However, our messaging system immediately reveals the "nationality" of missile units.
Describe the solution you'd like Missile hits should have a separate messaging system, which does not reveal nationality.