longturn / freeciv21

Develop your civilization from humble roots to a global empire
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missile units should not reveal nationality on strike #2366

Open hugomflavio opened 1 week ago

hugomflavio commented 1 week ago

Is your feature request related to a problem? Please describe. In real life, missile strikes are often surrounded by mystery, until the attacker claims responsibility. However, our messaging system immediately reveals the "nationality" of missile units.

Describe the solution you'd like Missile hits should have a separate messaging system, which does not reveal nationality.

lmoureaux commented 1 week ago

Same for sabotage, poisoning when the spy doesn't get caught?

hugomflavio commented 1 week ago

agreed

hugomflavio commented 1 week ago

We'd have to consider how to make this work with sentries and the like. Maybe missiles/spies should not include a nation shield nor reveal nation/owner on middle-click until they're captured? If the players are not allied.