Open Corbeau-1 opened 3 weeks ago
The limits are indeed there to protect the map generators from running into infinite loops. Some mapgens have their own hard-coded limits.
Which limit is annoying you the most?
Ideally, I'd like 100% land, 0% water. But if it creates problems, I could live with a small percentage of water, the smaller the better.
Mapgen is irrelevant. Do whatever is easier. I only need one to work.
If you want, you can grab these for testing, I weeded out surplus stuff so there are less terrain types. When testing, just paste them into a ruleset, other files may remain the same. I took it from Royale.
Additional problem: I have set hills (steepness) and temperature to zero and wetness to 100 and I'm still getting a lot of hills and deserts. I'd like some, but not this much. I smell a hidden threshold. Can anything be done about it?
Currently it is impossible to generate map that would contain 0% or 100% land. The limit is set to 15% and 85%. Please remove it.
I presume there may be generator crashes, however, this is up to the ruleset maker to solve, that is, to not set up such numbers to cause the crash.
Reason: creating some exotic tile/rulesets that require some more flexibility.