loodakrawa / SpriterDotNet

A pure C# Spriter implementation
zlib License
220 stars 75 forks source link

SpriterDotNet NuGet packages broken in latest release of MonoGame. #108

Open BrainSlugs83 opened 5 years ago

BrainSlugs83 commented 5 years ago

Reproduction Steps:

1.) Create a new MonoGame project (Desktop, or GL). 2.) Build & Run the project, observe that it works, and you see the iconic cornflower blue MonoGame window. 3.) Close the app, and return to Visual Studio. 4.) Add the Spriter.MonoGame NuGet package. 5.) Build & Run the project, observe that it crashes in the constructor on the line that reads Content.RootDirectory = "Content"; with a NullReferenceException, and that the Content object is null.

loodakrawa commented 5 years ago

Hey, thanks for reporting. MonoGame content pipeline is causing so much grief. I'll plan to handle it differently in the next version.