looeee / gltf-converter

Convert models from a variety of formats to GLTF
https://gltf-converter.lewy.blue/
54 stars 8 forks source link

Bump esbuild from 0.13.12 to 0.14.10 #29

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps esbuild from 0.13.12 to 0.14.10.

Release notes

Sourced from esbuild's releases.

v0.14.10

  • Enable tree shaking of classes with lowered static fields (#175)

    If the configured target environment doesn't support static class fields, they are converted into a call to esbuild's __publicField function instead. However, esbuild's tree-shaking pass treated this call as a side effect, which meant that all classes with static fields were ineligible for tree shaking. This release fixes the problem by explicitly ignoring calls to the __publicField function during tree shaking side-effect determination. Tree shaking is now enabled for these classes:

    // Original code
    class Foo { static foo = 'foo' }
    class Bar { static bar = 'bar' }
    new Bar()
    

    // Old output (with --tree-shaking=true --target=es6) class Foo { } __publicField(Foo, "foo", "foo"); class Bar { } __publicField(Bar, "bar", "bar"); new Bar();

    // New output (with --tree-shaking=true --target=es6) class Bar { } __publicField(Bar, "bar", "bar"); new Bar();

  • Treat --define:foo=undefined as an undefined literal instead of an identifier (#1407)

    References to the global variable undefined are automatically replaced with the literal value for undefined, which appears as void 0 when printed. This allows for additional optimizations such as collapsing undefined ?? bar into just bar. However, this substitution was not done for values specified via --define:. As a result, esbuild could potentially miss out on certain optimizations in these cases. With this release, it's now possible to use --define: to substitute something with an undefined literal:

    // Original code
    let win = typeof window !== 'undefined' ? window : {}
    

    // Old output (with --define:window=undefined --minify) let win=typeof undefined!="undefined"?undefined:{};

    // New output (with --define:window=undefined --minify) let win={};

  • Add the --drop:debugger flag (#1809)

    Passing this flag causes all debugger; statements to be removed from the output. This is similar to the drop_debugger: true flag available in the popular UglifyJS and Terser JavaScript minifiers.

  • Add the --drop:console flag (#28)

    Passing this flag causes all console.xyz() API calls to be removed from the output. This is similar to the drop_console: true flag available in the popular UglifyJS and Terser JavaScript minifiers.

... (truncated)

Changelog

Sourced from esbuild's changelog.

0.14.10

  • Enable tree shaking of classes with lowered static fields (#175)

    If the configured target environment doesn't support static class fields, they are converted into a call to esbuild's __publicField function instead. However, esbuild's tree-shaking pass treated this call as a side effect, which meant that all classes with static fields were ineligible for tree shaking. This release fixes the problem by explicitly ignoring calls to the __publicField function during tree shaking side-effect determination. Tree shaking is now enabled for these classes:

    // Original code
    class Foo { static foo = 'foo' }
    class Bar { static bar = 'bar' }
    new Bar()
    

    // Old output (with --tree-shaking=true --target=es6) class Foo { } __publicField(Foo, "foo", "foo"); class Bar { } __publicField(Bar, "bar", "bar"); new Bar();

    // New output (with --tree-shaking=true --target=es6) class Bar { } __publicField(Bar, "bar", "bar"); new Bar();

  • Treat --define:foo=undefined as an undefined literal instead of an identifier (#1407)

    References to the global variable undefined are automatically replaced with the literal value for undefined, which appears as void 0 when printed. This allows for additional optimizations such as collapsing undefined ?? bar into just bar. However, this substitution was not done for values specified via --define:. As a result, esbuild could potentially miss out on certain optimizations in these cases. With this release, it's now possible to use --define: to substitute something with an undefined literal:

    // Original code
    let win = typeof window !== 'undefined' ? window : {}
    

    // Old output (with --define:window=undefined --minify) let win=typeof undefined!="undefined"?undefined:{};

    // New output (with --define:window=undefined --minify) let win={};

  • Add the --drop:debugger flag (#1809)

    Passing this flag causes all debugger; statements to be removed from the output. This is similar to the drop_debugger: true flag available in the popular UglifyJS and Terser JavaScript minifiers.

  • Add the --drop:console flag (#28)

    Passing this flag causes all console.xyz() API calls to be removed from the output. This is similar to the drop_console: true flag available in the popular UglifyJS and Terser JavaScript minifiers.

... (truncated)

Commits
  • 5546ddf publish 0.14.10 to npm
  • 3ec2f54 fix crash with inlined call in for loop initialize
  • 8c6e3d0 tree shaking for inlined functions
  • 5e05c56 preserve syntax position behavior during inlining
  • ab64df0 don't unconditionally forward flags in printer
  • 2498aaf simplify unused expressions in comma operators
  • 537a31b avoid printing "undefined" when result is unused
  • 3d66d2a simplify unused empty function arguments
  • 0229eae extract unused expr simplification from parser
  • 2c13ae4 inline calls to empty functions
  • Additional commits viewable in compare view


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dependabot[bot] commented 2 years ago

Superseded by #31.