loomnetwork / unity-sdk

Loom DAppChain SDK for Unity3d
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WSRPCClient.EnsureConnectionAsync() can be called several times in sequence #24

Open ZimM-LostPolygon opened 6 years ago

ZimM-LostPolygon commented 6 years ago

User reported:

plus WSRPCClient.cs has EnsureConnectionAsync() and it can be called several times, for example i want to make several requests in parallel

and if socket is still not connected it will re-create WebSocket in js