Closed ZimM-LostPolygon closed 6 years ago
Added a script that downloads samples from GitHub before building the package: This is much easier for the user than to search GitHub for samples and clone them one by one.
How many MBs do these sample zips add to the generated Unity package?
About 15 MB, which is nothing to worry about. It is quite typical, especially on Asset Store, to have packages where 200 MB are taken by samples, and a few MB are taken by the actual SDK.
Please add docs for the scripts to the README (can just copy what you wrote in the first post).
And can you open a new issue that explains your proposal to remove the SDK from the sample repos?
loom-unity-sdk.unitypackage
for Windows and macOS. Scripts use theUNITY_PATH
environment variable to determine the Unity executable path, if it is set; alternatively, the path can be passed as an argument. As a fallback, standard Unity installation directory might be used. The package is built toAssets\~NonVersioned\loom-unity-sdk.unitypackage
.AssetStoreTools
andAssetStoreBatchMode
, which will be used for uploading the package to Asset Store.