loopbio / FreemooVR

A standalone, hackable, versatile, composable, perspective-correct VR for freely moving animals engine
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FBX support? #7

Open nzjrs opened 7 years ago

nzjrs commented 7 years ago

https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Autodesk_FBX https://docs.unity3d.com/Manual/HOWTO-exportFBX.html https://github.com/openscenegraph/OpenSceneGraph/tree/master/src/osgPlugins/fbx http://stackoverflow.com/questions/37083372/failed-to-load-fbx-model-and-play-the-animation-in-osg

maxlklaxl commented 7 years ago

.fbx from blender fish_mesh_animated.fbx.zip

maxlklaxl commented 7 years ago

fish_mesh_animated.osgt.zip

nzjrs commented 7 years ago

I think fbx support got a lot better in 3.4, so we would need an upgrade

maxlklaxl commented 7 years ago

3.4 OSG?

On 6 August 2016 at 01:33, John Stowers notifications@github.com wrote:

I think fbx support got a lot better in 3.4, so we would need an upgrade

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nzjrs commented 7 years ago

Probably it requires a newer version yes

On 6 Aug 2016 11:46, "Max Ho" notifications@github.com wrote:

3.4 OSG?

On 6 August 2016 at 01:33, John Stowers notifications@github.com wrote:

I think fbx support got a lot better in 3.4, so we would need an upgrade

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maxlklaxl commented 7 years ago

I guess it need autodesk fbx SDK

nzjrs commented 7 years ago

Yeah

On 6 Aug 2016 12:40, "Max Ho" notifications@github.com wrote:

I guess it need autodesk fbx SDK http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=25408427

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