Hi everyone,
I want to get tethered insects see a 360 degree sphere screen with FreemooVR. However, I noticed that move_world method is not defined in StimulusOSG2Controller class
Hence I can not rotate the world when animals stay at the same location rotating along vertical axis.
As there are newer functions in StimulusOSG2Controller, I do not want to move back to StimulusOSGController, is there any way to work around this issue?
Many thanks in advance.
Hi everyone, I want to get tethered insects see a 360 degree sphere screen with FreemooVR. However, I noticed that
move_world
method is not defined inStimulusOSG2Controller
classHence I can not rotate the world when animals stay at the same location rotating along vertical axis. As there are newer functions in
StimulusOSG2Controller
, I do not want to move back toStimulusOSGController
, is there any way to work around this issue? Many thanks in advance.