It would be interesting to be able to have multiple copies of one actor in different parts of the screen without having to explicitly create a new instance. So by modifying the original actor, would also modify the copies.
I don't know if GDScript or Godot allows to make copies by reference, but my guess is that this would save memory.
It would be interesting to be able to have multiple copies of one actor in different parts of the screen without having to explicitly create a new instance. So by modifying the original actor, would also modify the copies.
I don't know if GDScript or Godot allows to make copies by reference, but my guess is that this would save memory.